UI Design — Student Community App

StudyBuddy —
Peer Learning.

A community-based responsive web app that connects students to facilitate peer-to-peer learning, support, feedback and motivation — especially useful for those juggling studies with work, family, or illness.

Role
UX Designer · UI Designer
Tools
Adobe XD · Illustrator · Photoshop
Duration
Two Months
Type
UI Redesign · Responsive Web App
StudyBuddy — responsive web app

StudyBuddy — responsive web app across desktop and mobile breakpoints

The Brief

Enthusiasm is a key component of learning

Peer-to-peer learning can increase motivation and engagement with a subject. StudyBuddy is a responsive web app that allows students to connect with others in their field — to discuss topics, share insights, receive peer feedback on assignments, and find others willing to collaborate on projects.

The platform is designed to be especially useful for students juggling studies with a job, family, illness, or other commitments — bringing the right support to the right person at the right time.

Objective

Connect students online to facilitate peer-to-peer learning, support, feedback and motivation.

Persona

Designing for Alex

Alex is a student enrolled in an online course who works part-time as a retail store manager. He loves his subject but wants to complete his course as quickly as possible and gain marketable skills — all while managing the demands of part-time work.

🎯
Goals
Alex juggles studying and working part-time. He wants to find relevant supporting materials, advice from fellow students on studying efficiently, receive peer feedback, and find like-minded students to collaborate with.
📋
Tasks
Find supporting materials to master complex subjects. Connect with like-minded students to share work and collaborate. Use a tool to stay motivated and supported throughout his development as a student and beyond.

"I love the idea of having the right support at the right time for my course, such as study materials and advice."

— Alex, primary persona

User Flow

Mapping the paths through the product

Three primary flows were mapped: profile creation on first entry, search by subject/name/location to find study rooms and people, and the homescreen/newsfeed structure. Each flow was traced from entry point through to the key action — joining a room, connecting with a person, or posting to the newsfeed.

User flow diagram

User flow — profile creation, search paths, homescreen and content newsfeed structure

Wireframes

From lo-fi to mid-fi to final

Wireframing progressed in three stages — low-fidelity sketches to validate structure, mid-fidelity greyscale layouts to refine hierarchy and interactions, and high-fidelity final screens with the full visual system applied.

Wireframe progression — lo-fi to hi-fi

Wireframe progression — lo-fi structure → mid-fi layout → hi-fi final screen

Moodboards

Two directions. One clear winner.

Two moodboards were created to explore the energetic vibes of the product in different directions. Option 1 leaned into a cooler, more muted palette with blues, greens and purples — "We are Energetic". Option 2 pushed into vibrant orange with bright modern illustrations — "Enthusiasm is our buzzword."

Option 2 was chosen. The orange and bright modern illustration style better reflected the vibrant, energetic feel the app needed to evoke — and gave it a distinct identity in the edtech space.

Moodboard Option 1 — cooler palette

Option 1 — cooler, more muted direction

Moodboard Option 2 — vibrant orange (chosen)

Option 2 — vibrant orange ✓ chosen direction

Designing for Breakpoints

One experience, every screen size

Students study everywhere — on a lunch break at work, on the bus, late at night at home. The app was designed across desktop, tablet and mobile from the start, ensuring the experience never broke regardless of the device in hand.

Wireframe breakpoints

Wireframe-level breakpoint exploration — desktop, tablet and mobile

Final screens across breakpoints

Final screens across all three breakpoints — consistent layout and hierarchy

Final Screens

The complete product

Onboarding screens

Onboarding — find a study room, share resources, find study buddies

Three onboarding screens orient new users: find a study room by location or subject, find and share resources in study rooms, and find study buddies or friends. The onboarding also covers the create a study room flow and browse articles experience.

Home screen — new user

Home — new user view showing study rooms, friends online and most popular articles

Adaptive home screen — new vs returning user
New users see a summary of all available activities to orient them quickly. Returning users land directly on their personalised newsfeed in chronological order — reducing friction for the people who will use the app most.
Search for study rooms

Search — study rooms filterable by subject and location, with a join modal on selection

Dual search — rooms and people as separate intents
Search is split into two distinct tabs: study rooms (find content to learn from) and people (find collaborators to work with). Two different user intents — kept separate and focused rather than combined into a single ambiguous results page.
Typography & Colours

The visual system

The colour palette centres on the signature orange, supported by navy blue, light blue, and neutral greys. Typography uses Jose Infons Bold for headings — strong and distinctive — paired with Open Sans Regular for body text to keep reading comfortable at length.

Colour palette and typography system

Colour palette (orange, navy, blue, neutrals) · Typography (Josefin Sans Bold + Open Sans Regular)

Full style guide → View in Adobe XD

Outcomes

What this project delivered

End-to-end responsive web app designed across desktop, tablet and mobile breakpoints
Complete style guide — colour palette, typography and component decisions documented in Adobe XD
Three user flows mapped: profile creation, search, and homescreen/newsfeed structure
Adaptive home screen designed for both new and returning user states
Reflections

Looking back

This project was an early exploration of how community and social mechanics could make solo online learning feel less isolating. The persona work grounded every design decision — Alex's constraints around time and motivation shaped the adaptive home screen, the dual search model, and the newsfeed structure.

If I were approaching this now, I'd push further into the notification and re-engagement mechanics — the moments that bring distracted students back into the platform at the right time. That's where the real retention challenge sits for a product like this.

Skills & Methods
UX DesignUI DesignPersona DevelopmentUser Flow MappingWireframingMoodboardingResponsive DesignStyle GuideAdobe XDIllustratorPhotoshop